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mirror of https://github.com/inventree/inventree-app.git synced 2025-06-14 19:25:27 +00:00

Add counters

This commit is contained in:
Oliver Walters
2021-02-13 00:27:11 +11:00
parent bd19047b9b
commit 443c545ed2
4 changed files with 16 additions and 19 deletions

View File

@ -1,17 +1,13 @@
name: InvenTree
description: InvenTree stock management
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 0.1.0+2
version: 0.0.1
environment:
sdk: ">=2.1.0 <3.0.0"
@ -58,10 +54,6 @@ flutter_icons:
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
generate: true
@ -70,11 +62,6 @@ flutter:
- assets/image/icon.png
- assets/release_notes.md
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.