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mirror of https://github.com/inventree/inventree-app.git synced 2025-06-12 02:05:29 +00:00

Locale switch (#200)

* Add function to set app locale

* Setting for selecting app language

- Adds requirement for "flutter_localized_locales"
- Change main app to stateless

* Reload entire app tree when language is changed

* Update release notes

* linting
This commit is contained in:
Oliver
2022-08-02 15:54:59 +10:00
committed by GitHub
parent 19ff6eb526
commit 9559b8602e
7 changed files with 158 additions and 1 deletions

View File

@ -1,8 +1,12 @@
import "package:flutter/material.dart";
import "package:font_awesome_flutter/font_awesome_flutter.dart";
import "package:flutter_localized_locales/flutter_localized_locales.dart";
import "package:inventree/api_form.dart";
import "package:inventree/l10.dart";
import "package:inventree/l10n/supported_locales.dart";
import "package:inventree/main.dart";
import "package:inventree/preferences.dart";
@ -27,6 +31,8 @@ class _InvenTreeAppSettingsState extends State<InvenTreeAppSettingsWidget> {
bool reportErrors = true;
bool strictHttps = false;
Locale? locale;
@override
void initState() {
super.initState();
@ -46,14 +52,78 @@ class _InvenTreeAppSettingsState extends State<InvenTreeAppSettingsWidget> {
reportErrors = await InvenTreeSettingsManager().getValue(INV_REPORT_ERRORS, true) as bool;
strictHttps = await InvenTreeSettingsManager().getValue(INV_STRICT_HTTPS, false) as bool;
locale = await InvenTreeSettingsManager().getSelectedLocale();
if (mounted) {
setState(() {});
}
}
Future<void> _selectLocale(BuildContext context) async {
List<Map<String, dynamic>> options = [
{
"display_name": L10().languageDefault,
"value": null,
}
];
// Construct a list of available locales
for (var locale in supported_locales) {
options.add({
"display_name": LocaleNames.of(context)!.nameOf(locale.toString()),
"value": locale.toString()
});
}
Map<String, dynamic> fields = {
"locale": {
"label": L10().language,
"type": "choice",
"choices": options,
"value": locale?.toString(),
}
};
launchApiForm(
context,
L10().languageSelect,
"",
fields,
icon: FontAwesomeIcons.checkCircle,
onSuccess: (Map<String, dynamic> data) async {
String locale_name = (data["locale"] ?? "") as String;
Locale? selected_locale;
for (var locale in supported_locales) {
if (locale.toString() == locale_name) {
selected_locale = locale;
}
}
await InvenTreeSettingsManager().setSelectedLocale(selected_locale);
setState(() {
locale = selected_locale;
});
// Refresh the entire app locale
InvenTreeApp.of(context)?.setLocale(locale);
}
);
}
@override
Widget build(BuildContext context) {
String languageName = L10().languageDefault;
if (locale != null) {
languageName = LocaleNames.of(context)!.nameOf(locale.toString()) ?? L10().languageDefault;
}
return Scaffold(
key: _settingsKey,
appBar: AppBar(
@ -142,6 +212,14 @@ class _InvenTreeAppSettingsState extends State<InvenTreeAppSettingsWidget> {
},
),
),
ListTile(
title: Text(L10().language),
subtitle: Text(languageName),
leading: FaIcon(FontAwesomeIcons.language),
onTap: () async {
_selectLocale(context);
},
),
ListTile(
title: Text(L10().errorReportUpload),
subtitle: Text(L10().errorReportUploadDetails),