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mirror of https://github.com/inventree/inventree-app.git synced 2025-06-12 02:05:29 +00:00

Stock location scan (#169)

* Add action for scanning a stock location into another location

* Adds barcode scan handler for new functionality

* Handle scanning of stock location

* Cleanup

* Refactor existing barcode scanning functions

- Will require extensive testing and validation

* Add entry to release notes

* Delete dead code

* Improved ordering based on stock quantity

* Bug fix for 'adjustStock' function

* Improve error responses for barcode scanning

* Improve error responses for barcode scanning

* Remove old debug statements

* Add some extra explanatory texts

* Icon change

* Fixes for unit tests

* Adds extra functionality for user profile manager

* Refactor barcode code - do not rely on BuildContext

* Adds initial unit testing for barcode scanning

- Work on mocking barcode data
- Add hooks for testing snackBar and audio files

* Linting fixes

* More barcode unit tests

* Cleanup unit tests for barcode

* Remove unused import

* Handle HTTPException in API

* Improvements for API unit testing

* Unit testing for scanning item into location

* Add unit test for scanning in items from a location context

* Unit test for scanning location into parent location

* Improve feedback for barcode scanning events
This commit is contained in:
Oliver
2022-07-18 22:10:00 +10:00
committed by GitHub
parent c6678e201f
commit aa274b2e45
21 changed files with 711 additions and 255 deletions

View File

@ -43,14 +43,13 @@ Future <void> barcodeFailureTone() async {
}
/* Generic class which "handles" a barcode, by communicating with the InvenTree server,
* and handling match / unknown / error cases.
*
* Override functionality of this class to perform custom actions,
* based on the response returned from the InvenTree server
*/
class BarcodeHandler {
/*
* Class which "handles" a barcode, by communicating with the InvenTree server,
* and handling match / unknown / error cases.
*
* Override functionality of this class to perform custom actions,
* based on the response returned from the InvenTree server
*/
BarcodeHandler();
@ -58,12 +57,12 @@ class BarcodeHandler {
QRViewController? _controller;
Future<void> onBarcodeMatched(BuildContext context, Map<String, dynamic> data) async {
Future<void> onBarcodeMatched(Map<String, dynamic> data) async {
// Called when the server "matches" a barcode
// Override this function
}
Future<void> onBarcodeUnknown(BuildContext context, Map<String, dynamic> data) async {
Future<void> onBarcodeUnknown(Map<String, dynamic> data) async {
// Called when the server does not know about a barcode
// Override this function
@ -76,7 +75,7 @@ class BarcodeHandler {
);
}
Future<void> onBarcodeUnhandled(BuildContext context, Map<String, dynamic> data) async {
Future<void> onBarcodeUnhandled(Map<String, dynamic> data) async {
barcodeFailureTone();
@ -86,12 +85,27 @@ class BarcodeHandler {
_controller?.resumeCamera();
}
Future<void> processBarcode(BuildContext context, QRViewController? _controller, String barcode, {String url = "barcode/"}) async {
/*
* Base function to capture and process barcode data.
*/
Future<void> processBarcode(QRViewController? _controller, String barcode, {String url = "barcode/"}) async {
this._controller = _controller;
print("Scanned barcode data: ${barcode}");
debug("Scanned barcode data: '${barcode}'");
barcode = barcode.trim();
// Empty barcode is invalid
if (barcode.isEmpty) {
barcodeFailureTone();
showSnackIcon(
L10().barcodeError,
icon: FontAwesomeIcons.exclamationCircle,
success: false
);
return;
}
@ -109,7 +123,9 @@ class BarcodeHandler {
// Handle strange response from the server
if (!response.isValid() || !response.isMap()) {
onBarcodeUnknown(context, {});
onBarcodeUnknown({});
showSnackIcon(L10().serverError, success: false);
// We want to know about this one!
await sentryReportMessage(
@ -122,31 +138,36 @@ class BarcodeHandler {
"valid": response.isValid().toString(),
"error": response.error,
"errorDetail": response.errorDetail,
"overlayText": getOverlayText(context),
"className": "${this}",
}
);
} else if ((response.statusCode >= 400) || data.containsKey("error")) {
onBarcodeUnknown(context, data);
} else if (data.containsKey("success")) {
onBarcodeMatched(context, data);
await onBarcodeMatched(data);
} else if ((response.statusCode >= 400) || data.containsKey("error")) {
await onBarcodeUnknown(data);
} else {
onBarcodeUnhandled(context, data);
await onBarcodeUnhandled(data);
}
}
}
/*
* Class for general barcode scanning.
* Scan *any* barcode without context, and then redirect app to correct view.
*
* Handles scanning of:
*
* - StockLocation
* - StockItem
* - Part
*/
class BarcodeScanHandler extends BarcodeHandler {
/*
* Class for general barcode scanning.
* Scan *any* barcode without context, and then redirect app to correct view
*/
@override
String getOverlayText(BuildContext context) => L10().barcodeScanGeneral;
@override
Future<void> onBarcodeUnknown(BuildContext context, Map<String, dynamic> data) async {
Future<void> onBarcodeUnknown(Map<String, dynamic> data) async {
barcodeFailureTone();
@ -158,7 +179,7 @@ class BarcodeScanHandler extends BarcodeHandler {
}
@override
Future<void> onBarcodeMatched(BuildContext context, Map<String, dynamic> data) async {
Future<void> onBarcodeMatched(Map<String, dynamic> data) async {
int pk = -1;
@ -173,8 +194,13 @@ class BarcodeScanHandler extends BarcodeHandler {
InvenTreeStockLocation().get(pk).then((var loc) {
if (loc is InvenTreeStockLocation) {
Navigator.of(context).pop();
Navigator.push(context, MaterialPageRoute(builder: (context) => LocationDisplayWidget(loc)));
showSnackIcon(
L10().stockLocation,
success: true,
icon: Icons.qr_code,
);
OneContext().pop();
OneContext().navigator.push(MaterialPageRoute(builder: (context) => LocationDisplayWidget(loc)));
}
});
} else {
@ -196,13 +222,15 @@ class BarcodeScanHandler extends BarcodeHandler {
barcodeSuccessTone();
InvenTreeStockItem().get(pk).then((var item) {
// Dispose of the barcode scanner
Navigator.of(context).pop();
if (item is InvenTreeStockItem) {
Navigator.push(context, MaterialPageRoute(builder: (context) => StockDetailWidget(item)));
}
showSnackIcon(
L10().stockItem,
success: true,
icon: Icons.qr_code,
);
OneContext().pop();
if (item is InvenTreeStockItem) {
OneContext().push(MaterialPageRoute(builder: (context) => StockDetailWidget(item)));
}
});
} else {
@ -222,13 +250,17 @@ class BarcodeScanHandler extends BarcodeHandler {
barcodeSuccessTone();
InvenTreePart().get(pk).then((var part) {
showSnackIcon(
L10().part,
success: true,
icon: Icons.qr_code,
);
// Dismiss the barcode scanner
OneContext().pop();
// Dismiss the barcode scanner
Navigator.of(context).pop();
if (part is InvenTreePart) {
Navigator.push(context, MaterialPageRoute(builder: (context) => PartDetailWidget(part)));
}
if (part is InvenTreePart) {
OneContext().push(MaterialPageRoute(builder: (context) => PartDetailWidget(part)));
}
});
} else {
@ -265,73 +297,148 @@ class BarcodeScanHandler extends BarcodeHandler {
}
}
class StockItemScanIntoLocationHandler extends BarcodeHandler {
/*
* Barcode handler for scanning a provided StockItem into a scanned StockLocation
*/
/*
* Generic class for scanning a StockLocation.
*
* - Validates that the scanned barcode matches a valid StockLocation
* - Runs a "callback" function if a valid StockLocation is found
*/
class BarcodeScanStockLocationHandler extends BarcodeHandler {
@override
String getOverlayText(BuildContext context) => L10().barcodeScanLocation;
@override
Future<void> onBarcodeMatched(Map<String, dynamic> data) async {
// We expect that the barcode points to a 'stocklocation'
if (data.containsKey("stocklocation")) {
int _loc = (data["stocklocation"]["pk"] ?? -1) as int;
// A valid stock location!
if (_loc > 0) {
debug("Scanned stock location ${_loc}");
final bool result = await onLocationScanned(_loc);
if (result && OneContext.hasContext) {
OneContext().pop();
}
return;
}
}
// If we get to this point, something went wrong during the scan process
barcodeFailureTone();
showSnackIcon(
L10().invalidStockLocation,
success: false,
);
}
// Callback function which runs when a valid StockLocation is scanned
// If this function returns 'true' the barcode scanning dialog will be closed
Future<bool> onLocationScanned(int locationId) async {
// Re-implement this for particular subclass
return false;
}
}
/*
* Generic class for scanning a StockItem
*
* - Validates that the scanned barcode matches a valid StockItem
* - Runs a "callback" function if a valid StockItem is found
*/
class BarcodeScanStockItemHandler extends BarcodeHandler {
@override
String getOverlayText(BuildContext context) => L10().barcodeScanItem;
@override
Future<void> onBarcodeMatched(Map<String, dynamic> data) async {
// We expect that the barcode points to a 'stockitem'
if (data.containsKey("stockitem")) {
int _item = (data["stockitem"]["pk"] ?? -1) as int;
// A valid stock location!
if (_item > 0) {
barcodeSuccessTone();
final bool result = await onItemScanned(_item);
if (result && OneContext.hasContext) {
OneContext().pop();
}
return;
}
}
// If we get to this point, something went wrong during the scan process
barcodeFailureTone();
showSnackIcon(
L10().invalidStockItem,
success: false,
);
}
// Callback function which runs when a valid StockItem is scanned
Future<bool> onItemScanned(int itemId) async {
// Re-implement this for particular subclass
return false;
}
}
/*
* Barcode handler for scanning a provided StockItem into a scanned StockLocation.
*
* - The class is initialized by passing a valid StockItem object
* - Expects to scan barcode for a StockLocation
* - The StockItem is transferred into the scanned location
*/
class StockItemScanIntoLocationHandler extends BarcodeScanStockLocationHandler {
StockItemScanIntoLocationHandler(this.item);
final InvenTreeStockItem item;
@override
String getOverlayText(BuildContext context) => L10().barcodeScanLocation;
Future<bool> onLocationScanned(int locationId) async {
@override
Future<void> onBarcodeMatched(BuildContext context, Map<String, dynamic> data) async {
// If the barcode points to a "stocklocation", great!
if (data.containsKey("stocklocation")) {
// Extract location information
int location = (data["stocklocation"]["pk"] ?? -1) as int;
final result = await item.transferStock(locationId);
if (location == -1) {
showSnackIcon(
L10().invalidStockLocation,
success: false,
);
return;
}
// Transfer stock to specified location
final result = await item.transferStock(context, location);
if (result) {
barcodeSuccessTone();
Navigator.of(context).pop();
showSnackIcon(
L10().barcodeScanIntoLocationSuccess,
success: true,
);
} else {
barcodeFailureTone();
showSnackIcon(
L10().barcodeScanIntoLocationFailure,
success: false
);
}
if (result) {
barcodeSuccessTone();
showSnackIcon(L10().barcodeScanIntoLocationSuccess, success: true);
} else {
barcodeFailureTone();
showSnackIcon(
L10().invalidStockLocation,
success: false,
);
showSnackIcon(L10().barcodeScanIntoLocationFailure, success: false);
}
return result;
}
}
class StockLocationScanInItemsHandler extends BarcodeHandler {
/*
* Barcode handler for scanning stock item(s) into the specified StockLocation
*/
/*
* Barcode handler for scanning stock item(s) into the specified StockLocation.
*
* - The class is initialized by passing a valid StockLocation object
* - Expects to scan a barcode for a StockItem
* - The scanned StockItem is transferred into the provided StockLocation
*/
class StockLocationScanInItemsHandler extends BarcodeScanStockItemHandler {
StockLocationScanInItemsHandler(this.location);
@ -341,69 +448,91 @@ class StockLocationScanInItemsHandler extends BarcodeHandler {
String getOverlayText(BuildContext context) => L10().barcodeScanItem;
@override
Future<void> onBarcodeMatched(BuildContext context, Map<String, dynamic> data) async {
Future<bool> onItemScanned(int itemId) async {
// Returned barcode must match a stock item
if (data.containsKey("stockitem")) {
final InvenTreeStockItem? item = await InvenTreeStockItem().get(itemId) as InvenTreeStockItem?;
int item_id = data["stockitem"]["pk"] as int;
bool result = false;
final InvenTreeStockItem? item = await InvenTreeStockItem().get(item_id) as InvenTreeStockItem?;
if (item == null) {
if (item != null) {
// Item is already *in* the specified location
if (item.locationId == location.pk) {
barcodeFailureTone();
showSnackIcon(
L10().invalidStockItem,
success: false,
);
} else if (item.locationId == location.pk) {
barcodeFailureTone();
showSnackIcon(
L10().itemInLocation,
success: true
);
showSnackIcon(L10().itemInLocation, success: true);
return false;
} else {
final result = await item.transferStock(context, location.pk);
if (result) {
barcodeSuccessTone();
showSnackIcon(
L10().barcodeScanIntoLocationSuccess,
success: true
);
} else {
barcodeFailureTone();
showSnackIcon(
L10().barcodeScanIntoLocationFailure,
success: false
);
}
result = await item.transferStock(location.pk);
}
} else {
}
barcodeFailureTone();
showSnackIcon(
result ? L10().barcodeScanIntoLocationSuccess : L10().barcodeScanIntoLocationFailure,
success: result
);
// Does not match a valid stock item!
showSnackIcon(
L10().invalidStockItem,
success: false,
);
// We always return false here, to ensure the barcode scan dialog remains open
return false;
}
}
/*
* Barcode handler class for scanning a StockLocation into another StockLocation
*
* - The class is initialized by passing a valid StockLocation object
* - Expects to scan barcode for another *parent* StockLocation
* - The scanned StockLocation is set as the "parent" of the provided StockLocation
*/
class ScanParentLocationHandler extends BarcodeScanStockLocationHandler {
ScanParentLocationHandler(this.location);
final InvenTreeStockLocation location;
@override
Future<bool> onLocationScanned(int locationId) async {
final response = await location.update(
values: {
"parent": locationId.toString(),
},
expectedStatusCode: null,
);
switch (response.statusCode) {
case 200:
case 201:
barcodeSuccessTone();
showSnackIcon(L10().barcodeScanIntoLocationSuccess, success: true);
return true;
case 400: // Invalid parent location chosen
barcodeFailureTone();
showSnackIcon(L10().invalidStockLocation, success: false);
return false;
default:
barcodeFailureTone();
showSnackIcon(
L10().barcodeScanIntoLocationFailure,
success: false,
actionText: L10().details,
onAction: () {
showErrorDialog(
L10().barcodeError,
response: response,
);
}
);
return false;
}
}
}
/*
* Barcode handler for finding a "unique" barcode (one that does not match an item in the database)
*/
class UniqueBarcodeHandler extends BarcodeHandler {
/*
* Barcode handler for finding a "unique" barcode (one that does not match an item in the database)
*/
UniqueBarcodeHandler(this.callback, {this.overlayText = ""});
@ -422,7 +551,7 @@ class UniqueBarcodeHandler extends BarcodeHandler {
}
@override
Future<void> onBarcodeMatched(BuildContext context, Map<String, dynamic> data) async {
Future<void> onBarcodeMatched(Map<String, dynamic> data) async {
barcodeFailureTone();
@ -435,7 +564,7 @@ class UniqueBarcodeHandler extends BarcodeHandler {
}
@override
Future<void> onBarcodeUnknown(BuildContext context, Map<String, dynamic> data) async {
Future<void> onBarcodeUnknown(Map<String, dynamic> data) async {
// If the barcode is unknown, we *can* assign it to the stock item!
if (!data.containsKey("hash")) {
@ -459,7 +588,9 @@ class UniqueBarcodeHandler extends BarcodeHandler {
barcodeSuccessTone();
// Close the barcode scanner
Navigator.of(context).pop();
if (OneContext.hasContext) {
OneContext().pop();
}
callback(hash);
}
@ -521,7 +652,7 @@ class _QRViewState extends State<InvenTreeQRView> {
_controller?.pauseCamera();
if (barcode.code != null) {
_handler.processBarcode(context, _controller, barcode.code ?? "");
_handler.processBarcode(_controller, barcode.code ?? "");
}
});
}