import 'dart:async'; import 'package:InvenTree/inventree/stock.dart'; import 'package:InvenTree/widget/category_display.dart'; import 'package:InvenTree/widget/location_display.dart'; import 'package:InvenTree/widget/drawer.dart'; import 'package:flutter/cupertino.dart'; import 'package:flutter/material.dart'; import 'package:shared_preferences/shared_preferences.dart'; import 'barcode.dart'; import 'dart:convert'; import 'settings.dart'; import 'api.dart'; import 'preferences.dart'; import 'package:InvenTree/inventree/part.dart'; void main() async { // await PrefService.init(prefix: "inventree_"); WidgetsFlutterBinding.ensureInitialized(); // Load login details InvenTreeUserPreferences().loadLoginDetails(); runApp(MyApp()); } class MyApp extends StatelessWidget { // This widget is the root of your application. @override Widget build(BuildContext context) { return MaterialApp( title: 'InvenTree', theme: ThemeData( // This is the theme of your application. // // Try running your application with "flutter run". You'll see the // application has a blue toolbar. Then, without quitting the app, try // changing the primarySwatch below to Colors.green and then invoke // "hot reload" (press "r" in the console where you ran "flutter run", // or simply save your changes to "hot reload" in a Flutter IDE). // Notice that the counter didn't reset back to zero; the application // is not restarted. primarySwatch: Colors.lightGreen, ), home: MyHomePage(title: 'InvenTree'), ); } } class ProductList extends StatelessWidget { final List _parts; ProductList(this._parts); Widget _buildPart(BuildContext context, int index) { InvenTreePart part; if (index < _parts.length) { part = _parts[index]; } return Card( child: Column( children: [ Text('${part.name} - ${part.description}'), ] ) ); } @override Widget build(BuildContext context) { return ListView.builder(itemBuilder: _buildPart, itemCount: _parts.length); } } class MyHomePage extends StatefulWidget { MyHomePage({Key key, this.title}) : super(key: key); // This widget is the home page of your application. It is stateful, meaning // that it has a State object (defined below) that contains fields that affect // how it looks. // This class is the configuration for the state. It holds the values (in this // case the title) provided by the parent (in this case the App widget) and // used by the build method of the State. Fields in a Widget subclass are // always marked "final". final String title; @override _MyHomePageState createState() => _MyHomePageState(); } class _MyHomePageState extends State { _MyHomePageState() : super() { _checkServerConnection(); } String _serverAddress = ""; String _serverStatus = "Connecting to server"; String _serverMessage = ""; bool _serverConnection = false; Color _serverStatusColor = Color.fromARGB(255, 50, 50, 250); /* * Test the server connection */ void _checkServerConnection() async { var prefs = await SharedPreferences.getInstance(); print("Checking server connection"); _serverAddress = prefs.getString("server"); InvenTreeAPI().connect().then((bool result) { print("Connection status: $result"); _serverConnection = result; if (_serverConnection) { _serverStatus = "Connected to server: $_serverAddress"; _serverMessage = ""; _serverStatusColor = Color.fromARGB(255, 50, 250, 50); } else { _serverStatus = "Could not connect to server: $_serverAddress"; _serverStatusColor = Color.fromARGB(255, 250, 50, 50); } setState(() {}); }).catchError((e) { _serverConnection = false; if (e is TimeoutException) { _serverMessage = "No response from server"; } else { _serverMessage = e.toString(); } print("Server error: $_serverMessage"); setState(() {}); }); } void _search() { // TODO } void _scan() { scanQrCode(context); } void _parts() { Navigator.push(context, MaterialPageRoute(builder: (context) => CategoryDisplayWidget(null))); } void _stock() { Navigator.push(context, MaterialPageRoute(builder: (context) => LocationDisplayWidget(null))); } void _suppliers() { // TODO } @override Widget build(BuildContext context) { // This method is rerun every time setState is called, for instance as done // by the _incrementCounter method above. // // The Flutter framework has been optimized to make rerunning build methods // fast, so that you can just rebuild anything that needs updating rather // than having to individually change instances of widgets. return Scaffold( appBar: AppBar( // Here we take the value from the MyHomePage object that was created by // the App.build method, and use it to set our appbar title. title: Text(widget.title), actions: [ IconButton( icon: Icon(Icons.search), tooltip: 'Search', onPressed: null, ), ], ), drawer: new InvenTreeDrawer(context), body: Center( // Center is a layout widget. It takes a single child and positions it // in the middle of the parent. child: Column( mainAxisAlignment: MainAxisAlignment.center, children: [ Spacer(), Row( mainAxisAlignment: MainAxisAlignment.spaceEvenly, children: [ Column( children: [ IconButton( icon: new Icon(Icons.search), tooltip: 'Search', onPressed: _search, ), Text("Search"), ], ), Column( children: [ IconButton( icon: new Icon(Icons.search), tooltip: 'Scan Barcode', onPressed: _scan, ), Text("Scan Barcode"), ], ), ], ), Spacer(), Row( mainAxisAlignment: MainAxisAlignment.spaceEvenly, children: [ Column( children: [ IconButton( icon: new Icon(Icons.category), tooltip: 'Parts', onPressed: _parts, ), Text("Parts"), ], ), Column( children: [ IconButton( icon: new Icon(Icons.map), tooltip: 'Stock', onPressed: _stock, ), Text('Stock'), ], ), Column( children: [ IconButton( icon: new Icon(Icons.business), tooltip: 'Suppliers', onPressed: _suppliers, ), Text("Suppliers"), ] ) ], ), Spacer(), Row( mainAxisAlignment: MainAxisAlignment.center, crossAxisAlignment: CrossAxisAlignment.center, children: [ Expanded( child: Card( child: Column( mainAxisAlignment: MainAxisAlignment.center, crossAxisAlignment: CrossAxisAlignment.center, children: [ Text('$_serverStatus', style: TextStyle( color: _serverStatusColor, ), ), Text('$_serverMessage' ), ], ), ), ), ], ), ], ), ), ); } }